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Turkish said:

"underpowered" just don't work in VR no matter how cute the art style.

~2020-2021 will be when Oculus 2, PSVR2 etc come out: ~4K OLED 120hz, foveated rendering, at max $299. If Nintendo ever went VR, they'll likely wait another gen. Switch 2 in ~2022-2023.

superchunk said:

When I said mainstream, I meant it was something the mass  consumer wants and buys. That simply isn't true for 3D gaming or otherwise, but obviously I'm referring to the topic of gaming.

Same with VR. Nintendo did say they were working on it. But that is just R&D. I'm sure they are working on many different techs and ideas. But that doesn't mean even half will see the light of day. How many have has Nintendo shown at E3 that were never launched? It happens.

VR had shown that just like 3D, no one actually will buy it. It's not something a mass consumer will buy.

 

Also it has nothing to do with accepting new tech. It's simply doesn't provide the benefit to overcome any extra cost. Cost could be money or user experience (i.e. wearing gear).

All VR would need to succeed is cost less than $100 and have AAA studios like Naughty Dog working on it. We're probably 10 years from that point.

3DS was a highly successful machine and 3D basically comes for free. People don't use it.

3D TVs are pretty much the same price as regular, yet people still don't buy them which is why they are going away.

The mass consumer won't buy it unless its part of the regular product, requires zero effort to use and doesn't have any negative side-effect (3DS narrow view angle and batter consumption). Not to mention devs have to want to put in the additional cost which increases their costs.

I firmly believe Nintendo won't put out a SwitchVR as they'll see how it has died off in mobile and other gaming world.