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LipeJJ said:
Ew, gross. Metroid Prime 4 on VR would be a game with crappy graphics like all VR games outside of marketing/baked shoots. lol

Like Tethered, Dino Frontier, Superhot, Rush of blood, Battlezone, Farpoint, Bridge crew, Statik, Bound, Thumper, RIGS, Wayward sky all very good looking titles. The graphis are good enough for a Metroid prime game.  The wii was good enough for Metroid Prime 3, Switch should have no issue doing that in VR.

Actually VR games look much better in action than any screenshot or baked shot can portray.

Nogamez said:
I jumped all aboard the VR train, bought psvr day one, then awhile later I realised it's all a big gimmick and becomes a pain in the arse, after a few weeks. Rush of blood was brilliant though for like 5 hours. Nah no need for Nintendo to try VR anytime soon. It goes against everything they stand for it local multiplayer, social games.

Like all those singleplayer handheld games they make? Botw isn't exactly a local multiplayer social game...

It needs to be much more user friendly as currently it is a pain in the arse. I had to reset the tracking every 10 minutes while playing Dino frontier due to rotational drift messing up positional tracking, while the move controllers tend to spaz out when getting to close to the headset. Nvm the finicky camera placement, the cable and not being able to see your controller. Personally I find the result outweighs the problems, yet it's not fit for mainstream use in its current form.