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Wyrdness said:
Aeolus451 said:

The problem here is that you can't read worth shit. Reread what I wrote slowly then reply and perhaps we can continue this discussion. If not I'm done with repeating myself over and over. 

Did you not look at the sources in article? I guess not. Of course, you wouldn't be asking that question about the sample size. 

No it's more that you can't write for shit someone else as well has also highlighted this problem with a few of your posts.

I also did look at the sources of the article, the source that gave that part you're touting doesn't answer that question hence why I'm point that out, the source leads to a PDF by the ESA that just has the percentages and note you don't even have a response to the odd percents in themselves with the stats not adding up to an coherant overall %. Well at least not coherant in the context you're trying to use them by looking at the source it looks that it's not saying portables are only 17% of the market at all but the devices that get the most use among gamers which ironically calls into question your reading of the data.

How many times did I say that I didn't say nintendo's IP were niche and yet, you kept saying that i was saying that their IPs are niche. I was pretty crystal clear about it repeatedly. I think that some of you are just skimming through what people post and fixate on the certain phrases or words then assume what the rest of their post says based on those small bits.    Oh no, he said nintendo and niche in the same sentence, he must be calling nintendo's games niche.

https://www.polygon.com/2016/4/29/11539102/gaming-stats-2016-esa-essential-facts

Here's a different source with the same data as the other one but it doesn't have other statistics lumped in.  

It's not that confusing. The 17% can only fit into one group. It doesn't dispell that the handheld market is shrinking compared to other mobiles and in the overall gaming market.