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AngryLittleAlchemist said:
curl-6 said:

Not everyone plays Switch in handheld mode though, and those who use it as a console shouldn't have to miss out on motion just cos it doesn' translate well to portable mode.

And most of the time - I don't either, but I fail to see how this is a valid excuse. What other company would get away with having a mode of control you practically have to use be in a mediocre state during 1 of 2 modes of play? Again if this was like, a PC game that allowed you to use a controller, like Counter Strike, i'd be fine with it. But it's a console game and it shouldn't be unreasonable to expect a third person shooter to have more accurate standard controls especially because third person shooters have perfected this since the mid 2000's. 

I'm not trying to be purely negative though, I like the game a lot and I'm glad to see motion control used in a somewhat creative way, but it just seems like so much of the Splatoon community acts like it's control scheme is above criticism when it's really not - even the motion based ones. Broken is obviously hyperbolic but it's frustrating knowing that no matter what you do, you'll always be at a huge disadvantage 3/4 of the ways you can play the game. The devs simply could have done better. There's this guy I really like called Matthewmatosis who did a really great series of reviews for Zelda, and in it he brings up that one of his biggest issues with the series is the basic lack of options. Personally I can understand why games like Prime 3, or Skyward Sword don't have options for their control scheme, but it's frustrating that in a game like Splatoon 2 that has options, they aren't really fleshed out properly. All of this is to say, there isn't an excuse even if i was being hyperbolic. I mean even the MC could use some work(the jet packs are an example of why aiming should be cleaned up and maybe adjustements should be made)

Haven't played the game myself but you're the only person I've heard say the stick controls are bad. Still think it would be worse to deny TV players access to a superior control method.