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trent44 said:
maxleresistant said:

It's not my personal theory, it's from my source working at Nintendo. He also told me that the biggest production problems are actually the joycons.

We had a discussion about the Switch stocks problems, and the Snes mini, both of us were surprised that the Snes mini was released this year, because he told me a few months back that the NES mini was actually made to fill the void for christmas 2016, with the WiiU getting axed, and the Switch being late, they needed  something to sell for the christmas period. But was not supposed to be the start of a new retro gaming strategy for Nintendo, Nintendo wants to sell 3DS and Switch units, and not NES mini, so that's why they made it a limited product and never produced more. 

But knowing that, why would they make an SNES mini right after? So his theory is that it's because the Switch won't have enough stocks for the holidays.

Is the Joycon the supply constraint????

They are still shipping Joycon as standalone without the console.

And, getting more consoles in consumer's hands right now is a bigger priority, as it will directly effect software sales, install base, developer support, profits, momentum for this entire Gen for Nintendo, etc.

If it is only the Joycon, it seems very unlikely they would continue to ship much at all as standalone, since that is not that important by comparison to the company.

The NAND constriant has more plausibility in my understanding.

I'm telling you what he told me. The fact that the joycons are sold separately doesn't change the fact that they could be the problems. They are not going to stop to sell them separately, they need to sell them separately, so they actually need to produce more of them than the "tablet", so that means that it is even harder. So it makes sense to me.