By using this site, you agree to our Privacy Policy and our Terms of Use. Close
trent44 said:
potato_hamster said:
This statistic is complete nonsense and doesn't indicate anything. Are we supposed to pretend the Dreamcast was in any way better supported than the PS2 considering that EA (the biggest video game publisher in the world at the time) never even bothered with the platform?

Well from what I observe, if the console's lifetime hardware sells a low volume, then it becomes much less predictable and the metric is not as applicable for general estimations.

However, lets say a console will sell 100 million hardware units, then we could estimate its final game library would be between 1100 games and 1600 games.

Again, it is a limited use metric, but it would be interesting to explore other metrics relating to game library size.

How on earth does this metric help predict the title count of a platform in any way?

The PS1 sold 105 million units and had over 2400 titles according to Wikipedia
The Wii sold  101 million units and had over 1500 titles according to Wikipedia
The Xbox 360 sold 86 million units and had over 1200 disc-based titles according to Wikipedia, and has hundreds of download only titles
The PS3 sold 87 million units and had over 2100 titles (1400+ disc games, and 700+ download only)

The PS4 only has 60 million units sold, and already has over 1700 unique titles.

So why do you estimate a 100M+ selling console would have between 1100 and 1600 unique titles? Ohh right, because your silly metric is totally useless and doesn't actually indicate anything.