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DélioPT said:
That last paragraph is just... well, that's not good...

If a rushed port of one of the most demanding Nintendo games, Breath of the Wild, runs pretty well then a game like this should run no problem. They just need to optimize their code, that's what it sounds like. Which, let's face it, devs aren't really fond of these days. They are used to having the games run pretty well no matter what because the console, i.e. PS4/Xbone can handle poorly optimized code pretty well. It's either that, or they need to tone down some lighting effects or textures or polycounts which does kinda suck. That being said, this game really should have little issue running fully on Switch.