celine said:
This is basically wrong. What Sony did with PS1 was to copy Sega of America intuition that Nes userbase was aging and becoming teens so they needed different type of marketing/games. Genesis/Snes userbase was growing too so SCE focus at first to 16 - 24 year old and then they captured even lower age market thanks to huge PS1 popularity/momentum. If you consider PS1 household penetration in USA or Japan then you note that its quite similar to Nes one ( keeping in mind demographic growth in that timespan ). The expansion made by SCE was a geographical one. Before the PS1, european gaming was mostly under home-computer influence. Good things did by SCE was to backing up on novel cinematic-trend and to fix the broke relationship between first and third-party that Nintendo and Sega had at that time. If VG were really mainstream with PS2 than we would never witness the public resistence of society against VG that are so common on mainstream media. |
You are confusing mainstream with society in general with all it's different layers.
ion-storm is right. Sony made videogaming cool and hip, instead of something kids and nerds do.







