mZuzek said:
The reasoning they gave seems to make sense. EarthBound, Yoshi's Island, Donkey Kong etc. were all 2D games, they weren't revolutionary stuff graphically (well maybe DKC, but it was still a 2D game), but Star Fox being a 3D game at that point in time would look really bad if people used it in comparisons to the PS1 and such. |
Still doesn't make much sense from a business perspective because a year earlier Nintendo was beating its chest with the release of the first Donkey Kong Country and a famously aggressive ad campaign that took SEGA and other rivals head on with its "you don't need expensive new hardware to enjoy this amazing game!" messaging. This helped catapult Nintendo ahead of SEGA for good, and there was no reason to drop that type of advertising in the wake of the release of the Saturn which had gotten off to a terrible start thanks in part to its premature launch.
Nintendo should have simply released the game in spring / summer of '95 like originally planned with an ad campaign along the lines of "you don't need a $400 machine to play this amazing game!". The game would've been a hit and kept the momentum going for Nintendo into the fall when they released heavy hitters SMW2 and DKC2 to combat Sony's launch of the PS1.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.







