By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mar1217 said:
NightDragon83 said:

I still don't buy Nintendo's line of thinking as to why they cancelled a 99% finished game ahead of release. The N64 wouldn't see release for another year, and StarFox was a wildly popular title when it came out for the SNES in '93, so a bonafide sequel just a couple years later would've done very well and further whet gamers' appetites for a 64-bit outing of the franchise.

I mean it's not like Nintendo stopped support of the SNES in '95... they still put out major titles like Earthbound, SMW2, DKC2, and a home port of Killer Instinct that year, and even in '96 you had major titles like SMRPG, Kirby Super Star, Ken Griffey Winning Run and DKC3 alongside the launch of the N64.

Star Fox 64 happened, that's why. 

Starfox 64 didn't "happen" for another 2 years though.  That's like Nintendo saying around the same time "well, we've got Super Mario World 2 roughly 95% in the can and we've already featured screenshots of it in our own magazine... but screw it, let's cancel that too because we've got Super Mario 64 coming in less than a year, and we're planning on giving Yoshi his own game anyway with Yoshi's Story!



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.