Mr Puggsly said:
Yep, Wii U failed because it felt just like another basic console with a cumbersome gamepad that was rarely utilized. If Wii U just stuck with the Wiimotes, it would have been cheaper, still unique, and would have done well. Wiimotes kinda saved Nintendo and they threw it away. |
The joy cons are pretty much exactly what I expected the next generation Wiimotes would be - smaller, lighter, more accurate, and more buttons.Perhaps a little bit more than that, since I never considered the HD rumble. It was disappointing that Wii U opted to ignore them, and went with a much more single player experience. But we finally got the joycons, and the only really great part of the Wii U (off TV play). Better late than never I suppose.
I also found the Wii U lacked the charm of the Wii. It had the Miiverse, but it was SO SLOWWWWW that it made it painful to use; great concept, but ruined by a very bad implementation, and it was only ever really well used in a handful of games, most notably NSMBU. The Wii had a bunch of different channels that gave it a lot of charm: this guy reviews them, like a kid in a playground, saying goodbye before they shut down in the summer of 2013.
I describe myself as a little dose of toxic masculinity.







