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NeroPrototype said:
Chazore said:

Yeah, Rising Thunder was actually the one fighting game I was really pining for. It was going to do away with the complcated motions and opting for mindgames and general movement prediction as well as cooldowns. It was also going to be the first proper PC fighting game until Riot came in and ruined everything, fuck Riot games indeed. 

I also don't mind the touch screen combos either, it actually makes a change of pace from spending too much time training for the input to actually training when to execute it and how often.

I would love to hear the story behind Rising Thunder and Riot Games since all that google tells me is that they adquired the company but nothing else, no news about the game, nothing.

Rising Thunder was a PC fighting game made by FGC vets like Seth Killian. What made it special is that the game was designed to be played with a keyboard so it had one button inputs on a cooldown. It was easy to pick up, but still had a lot of depth to it. Things were going along fine and things were looking great. The game was constantly being improved and more content was promised in the future.

Then one day, Radiant (the developer) announced that they had been bought by Riot Games and they were shutting down the game. It was online only so that meant you could never play the game again. Most of the community at the time was thinking that the idea would be used to make a League of Legends fighting game and while we were disappointed Rising Thunder had to die (I really did love the characters), at least we had hope for something on the horizon.

Then nothing happened. Over a year later, we have heard nothing. At this point, it looks like Riot bought a promising new studio which was creating a promising new fighting game and killed it off. If eventually we hear something about what happened to these guys and it turns out good, I might be less salty, but until then, fuck Riot.