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mountaindewslave said:
TH3-D0S3R said:
Personally I think ARMS serves as some sort of outlier to possibly see just how well Splatoon 2 will sell (newer IPs, genres not yet well covered on Switch). I think if ARMS puts up numbers close to MK8D in it's first weekend on the market or sells around 4-6 million by the end of 2017, Splatoon 2 should have no problem beating it, seeing as how Splatoon is more generally well known and beloved by the Nintendo community as compared to ARMS. Lifetime I think Splatoon 2 will sell 12-15 million, and Breath of the Wild will sell around 11 million by the time the new Zelda is teased/shown.

I think it's the opposite. If anything "Arms" will not set a precedent at all for Splatoon. A) Arms is an even stranger concept than Splatoon. B) Arms is a fighter, shooters are far more popular, and C) Arms doesn't have the best reviews ever (not bad, but not great).

I expect Arms to have a mediocre launch (and this is coming from someone who's bought it). Splatoon 2 will undoubtedly be big, but to expect it to match something like Mario is just asinine 

The only reason I say this serves as some sort of outlier is because of the difference of genres. ARMS is not what I would consider a huge game if it launched 2, heck, even if it launched a 1 1/2 into the Switch's life cycle, but seeing as how this is the first truly new exclusive for Switch that isn't on Wii U and it's about 3 1/2 months into the system's lifespan, I think it may do better than people expect. I think if Arms can sell 1.5-2 million by the end of the month, the holiday season could put it on pace to that 4-6 million figure, seeing as how their isn't a truly huge fighter yet on Switch (unless you cound USF:II, which I don't).

Knowing that, I think Splatoon 2 being a shooter and more well known could easily beat ARMS. I could see it sitting around the same number of sales as ARMS by the end of the year if not more, and seeing how it doesn't have a lot of shooters to compete with, it really is the only one of its kind, further increasing sales.

Sidenote too, I had made an even bolder prediction that to me Odyssey could sell 20 million copies lifetime. I'm assuming Switch sales will fall in between 75-110 million, and Odyssey has this sort of uniqueness to it. It isn't as easy as say 3D World, and yet it isn't as stupidly hard or frustrating as 64 or Sunshine. I think it's a game that appeals to anyone, more so than Galaxy, and I think it will sell gangbusters.

Just my opinion though. I have nothing set in stone.