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bigjon said:
Soundwave said:

The difference between 5 and 6 year is immaterial, it's not really worth mentioning. 

I think he's speaking of a much larger difference than that. Think 8/9/10 years and more of an ecosystem, not just a singular hardware. 

It's not the 80s/90s anymore, every industry eventually changes. 

cell phones release annually with little or no change to hardware and people still line up indroves. If anything new hardware release could increase but this would be offset with more flexibility in games (like we see with PS4 pro and Scorpio allowing vanilla console owners access to all games just with limited performance.... like smart phones)

Yes people would never go for having to restart their games collection every 2 years, but if you guarenteed the machine would be able to play anything released over at a minimum the next 6 years people would go for it. The issue hear is the console industry loses is distiction from PC in several ways.

Who said you game collection has to reset? 

I can play my STEAM games that are 7-8 years old. 

That's the future IMO. Ecosystem, not a system. That's the 80s/90s way of doing things, it's not even smart business. 

Why expend so much energy building a userbase of consumers and then reset back to 0 where any number of things can go wrong every 5-6 years? Quite honestly if you think about, it's an insane business model, very few other businesses would ever accept that. Keep refreshing the hardware now and again, but if consumers have invested like hundreds/thousands of dollars into games in your ecosystem, they're not going to be so keen to leave that library. Which is good.