VideoGameAccountant said:
If you like Sony's titles, that's fine. I'm not saying people don't like them. 4.5 million is good numbers, but for a first party developer, it's not great. If Sony is going to fund titles, it should be able to sell units (as an aside, I talk up Nintendo but they have made their fair share of mistakes in this regard too. Lets not forget Bayonetta 2). I think the bolded part is the issue with Sony. You say they are doing something different not because the game is different but because the story is different. Story in games is generally fluff. Sure, its nice to have a world and what not, but if the game isn't fun to play then none of that matters. This is why Zelda will go on to be a bigger title despite having a lackluster story. But in terms of game play, Zelda kills it, so it will go on to sell a lot more than Horizon will despite Horizon supposedly having a different story. If you like these games, more power to you. I know I like a lot of crappy low sale titles. But I think most people care very little for story. Outside of Naughty Dog's games, I don't think this works well for Sony. |
4.5m IS good numbers, thats what you are missing. The aim is to make games that sell more consoles and show your console to have games that the other console look weak. Sony's release schedule looks amazing compared to MS. Now its not the only reason, but look at the sales.
I think its easy to say, well 4.5m isnt a lot, but it depends on how much that game cost to make. If HR made approx 100m, trust me thats a major success for that type of game. Anything over about 30m would have been successful.








