I would notice. In-case you werent aware there are a few Nintendo games that do not use *any* kind of anti-aliasing technology. Aliasing can look extremely prevelent on Switch and Wii U titles at 720P. Higher Resolutions do mitigate that. |
No you won't if you actually play the game/games.
And I claim BS to you saying you can se the difference while playing on that tiny screen.
My main goal with a gaming console is to play the game not look at static images of the games.
More geometry, foilage, particles will always do more for the visual impact of a game than resolution and sure the switch might not have the power for this, but the resolution is not the problem.
But in reallity I don't even know why I felt the urge to respond to this thread in the first place since I really don't care about this. People that feel numbers are important won't be swayed by me and I don't care about the numbers since I think the games got visually "good enough" around FarCry 1 (PC at 1280*1024).







