Going to be interesting to see if Quantic and David Cage can keep a story intact and coherent all the way through a game once Detroit comes out. Fahrenheit just went stupid during the last third, and Heavy Rain has its share of plotholes as well. There are always interesting and well done elements in each of their games, but for a team supposedly trying to push storytelling in video games as a serious thing they really need to put more work into keeping them logical all the way through.








