NintendoPie said:
Using 3DS as your counter-example doesn't help considering none of them do what Pemalite is suggesting ("8-9" screen with a 1440P AMOLED or better panel", "specs initiatlly for the Switch, I'm a hardware enthusiast") Nintendo do with the Switch's iterations. I never argued against different models, don't get upset because you assumed that, Soundwave. |
The specs can vary. I've measured the Switch's total screen + wasted black bezel area ... a screen of 7.3 inches or so would be easy to accomodate for example without changing even the size of the unit.
They could use a still cheap 1080P screen, which would maintain a very nice pixel density at that size, while also allowing for better table top play.
With a Tegra X2 they could have the chip run at docked mode (so ARMS, Mario Kart 8, and other games could run in docked mode portably at 1080P) in "XL Plus" Switch model.
Besides what's wrong with a larger upgrade even later on? There was a vocal minority on this very board 1 year ago crying foul at rumors of a PS4 Pro and Scorpio and I even had a professed game designer telling me a NX with dual performance modes would be impossible because it would be too hard to program.
Well where's all the outrage over the PS4 Pro? Have consumers stopped buying PS4s in rage? Nope. And all those people have by and large just shut up. Sony is scoring larger profits than ever, in part because that PS4 Pro gives them a fatter profit margin, probably a good $20-$30 more/unit, if that's about 20% of all PS4 sales ... that's a nice fat chunk of easy profit. It's not 1994 anymore, things like the 32X are not what's going to happen, it's going to be more like Apple releasing multiple phone and tablet models at multiple power options with a unified OS/dev environment ... consumers gladly accept that and understand that and we see that with the PS4 line having no problems accomodating multiple models now.







