friendlyfamine said:
You obviously knew what I meant. Even then, your logic is contradicting. Just as the Wii was a fad, the top-selling games were ALSO a fad. Notice how 90% of the Wii games you mentioned had "Wii" in the title, a part of the brand recogniztion. When the likes of Wii Sports and Wii Fit had their iteration on the Wii U, they failed. FAD intensifies. Doesn't mean the Wii U would've still failed as miserably as it did with Pokemon, Animal Crossing, Zelda...you know? Games with established fanbases? Pokemon never sold well on the Wii simply because it didn't get a proper game on the Wii. Animal Crossing sold decently enough to warrant the title of being a system seller. Historically the series has set records. Zelda? Always been the critic's sweetheart. Didn't sell on the Wii based on it being overshadowed with the casual audience it attracted, who weren't gamers. It would be pretty ignorant to claim that Pokemon wouldn't sell on the Wii U if it got a traditional game. Just like Minecraft, there are plenty of Pokemon exclusive fans, who would buy a Wii U just to play it. |
Actually I don't think Pokemon/Animal Crossing would've somehow doubled Wii U's sales or something. Would it have helped? Sure. Would it suddenly have made Wii U a success? No.
Making a Wii without the hit mini-game craze to drive hardware adoption is like having a strip club ... with fat strippers and hoping the restaurant part of your bar is going to bail you out if you can just get the hamburger's on the menu to taste great. People don't go to a strip club for the lunch/dinner menu. The associaiton is obviously tied to something else, "Wii" as an idea is something tied centrally to the idea of mini-game-a-thons that your fat aunt can join in and play.
When the masses got sick of motion based mini-games, Wii and anything associated with Wii was screwed.







