spemanig said:
That looks so bad. Punches should be mapped to ZL and ZR or L and R. Dash and Jump should be mapped to A and B, not X and Y. Guard could then be Y with Rush being X, and punches can be curved using the right analog stick since your thumbs would now be free. What a terrible control scheme. |
Hopefully you'll be able to remap the control scheme in the actual game.








