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RolStoppable said:
NATO said:
So switch is tracking behind Xbox One in the first 5 weeks, and is no doubt due for a sharp fall in sales in the same manner.

I fear that you are being serious.

Considering that Switch is still supply constrained in the USA after 11 weeks and reseller prices are above $350, Switch is going to keep doing 60k+ per week in the USA alone. The Xbox One was selling 60k per week globally at that point.

VGC numbers are several weeks behind, but in real time Switch is already ahead of the Xbox One and will continue to grow the gap in its favor. The only systems to provide competition for Switch on these charts are the 3DS and PS4. The 3DS had a bad start, but kicked into a notably higher gear after its price cut and sold more than 10m units in its first 52 weeks.

Based on trajectory, Switch is most comparable to the PS4. It doesn't look like Switch will need a price cut before hitting 10m.

 

KLAMarine said:

I think developing for the Switch is very low-risk right now. Anything the Switch can run should be easily portable to the X1, PS4, and PC platforms as well.

monocle_layton said:

Of course. Not saying they should only release on the Switch.

I think you should make it clear that you don't mean indies should exclusively release on the Switch, just that indies should think of porting their stuff to the Switch as well. I think some here may have gotten the impression you meant indies should exclusively support the Switch.

My apologies for that. It was worded in a way which can be interpreted like that