| Magnus said: If backwards compatibility was intended to sell old games to new audiences, they why didn't Nintendo, Sony or Microsoft reprint old games? Because BC was never intended to sell more old games, and any extra features backwards compatibility offered games were minor. |
They DID reprint popular titles if they still saw enough demand and these titles were still available in stores years after the start of the next generation. Sometimes in form of budget series (Nintendo Selects, PlayStation Platinum), sometimes in form of extended/optimized editions (f.e. MGS 2: Substance, MGS 3: Subsistence), sometimes in form of collections (f.e. MGS Anniversary Collection, MGS Essential Collection).
I bought God of War 2 and MGS 3: Subsistence and a lot of PS2 platinum titles for my PS3 thanks to BC. But I'm sure you are also against any improved game version even if it is on the same platform... "MGS 3: Subsistence" is a scam for the buyers of the original "MGS 3: Snake Eater" and never should have existed!!!
The problem of reprints is that they have to have good calculations about the additional demand. Every reprint they don't sell is eating up the profits of the sold reprints. This problem disappeared with the digital distribution (PS Store, Xbox Marketplace, eShop, Steam, GOG.com....), since then they can offer older games again without worries about overprinting.
| Magnus said: I don't intend Wii U exclusives to be exclusives forever, but Nintendo should have waited a decade or so to remaster most Wii U games instead of a couple of years. |
Why should they wait that long if there is enough demand for an additional version (either on the same platform or on their next platform)? To give the first buyers of a console or game a good fuzzy feeling?
It's very simple: They make an offer for a console and if there are enough games that interest you, you can accept that offer. They don't make you any promises that the new platform will be successful (although they hope for it).
They don't make you any promises that they will wait x years before they make some of these games also available on their other systems. If they keep some of these games exclusive for a specific system is is not due to an obligation to the buyers of that system.
| Magnus said: For 30 years most Nintendo games stayed on the console they were originally released on, and you had to wait about a decade for those games to be remastered. |
That ain't true. You could play Gameboy games on GBA, GBA games on DS, DS games on 3DS, GC games on Wii and Wii games on Wii U.
| Magnus said: None of the Virtual Boy titles were ever ported to other platforms, so even on systems that sold poorly you at least got something out of your investment. |
That's your argument? The Virtual boy? These games weren't ported to other Nintendo systems because nobody wanted to play them on a TV or handheld screen and most of them were of poor quality. The obligation to the buyers of the Virtual Boy wasn't the main reason to decide against a port.
| Magnus said: But with Wii U they promised support instead of axing the console shortly after launch. Yet it is clear that they were deliberately misleading people to sell systems, because most Wii U games were ported to 3DS or Switch at launch, or after one of two years. This never happened before, and it is clear that they scammed Wii U owners to sell a console they were not willing to properly support. They should have canned the Wii U after launch, but instead they scammed gamers like me. |
Can you show us how much support they promised? How many years of Wii U support they promised? How many AAA titles they promised? For which Wii U games they promise to let them Wii U exclusive forever? For which Wii U games they promised to wait x years until a port/remaster will be allowed? Please show us these press releases with specific details.
Of course they hoped that the Wii U will be a success and wanted to support the Wii U as long as possible. But Nintendo ain't your close friend, it is still a business. The well-being of the whole company is much more important than the well-being of one of their products. And if one of their products underperforms, they have to pull the emergengy brake to cut their losses.
| Magnus said: I bought the Wii U to play games that wouldn't be on any other system for at least a decade. I bought the Wii U to play an exclusive Mario Kart, an exclusive Smash Bros., an exclusive Zelda plus other games that would be exclusive and stayed on Wii U, just like on every other Nintendo system. I didn't buy the system for beta Switch titles. |
That's your personal problem if you bought a system and its games for exclusiveness which was never promised. And if you can only enjoy games if they are exclusive and can't stand the thought that a better version of a game later gets released on another system, I pity you.









