etking said:
In particular I did not like the music style, the characters, the very short and bad story, the restrictive and primitive mission design, the many mindless fetch quests without any kind of direction, the fixed main character, forced character creation and complicated party member switching, the boring skell battles and limited insurance, the bad and inconvenient UI, balancing issues, lack of fall damage, empty worlds, mining. |
The story and characters were awesome. Also, the restrictive and primitive mission system was in XC, not XCX, same with the mindless fetch quests. Lack of fall damage was a big improvement over the first Xenoblade, fall damage was stupid.
Anyway, I doubt you played XCX.
I describe myself as a little dose of toxic masculinity.