I think this is kind of interesting, Kimishima says they're throwing away the concept of hardware lifecycles having to be certain amount of years. I've said before this line of thinking is outdated:
This means that our product lifecycles are not going to last for a set number of years, but will be
flexible enough to change when required by changing consumer needs.
In general, this is the sort of thinking we want to adopt for all our hardware development. We want
to have flexible hardware cycles where the launch of new hardware sets off the development of the
next hardware that will respond to consumer trends.
They also want to sell multiple Switches per household.
I think we are definitely going to see some changes in Nintendo's hardware model, it's not going to be the same ol', same ol' and Nintendo will sell more hardware as a result of that. Having one basic system for 5-6 years and not refreshing it IMO creates lost sales in the back half of your life cycle, you only really get 3 peak selling years out of 6, which is quite frankly not a great business model.
Also sounds like no price cut until after they sell 10 million according to that QA anyway.







