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Slownenberg said:
curl-6 said:

Both Switch and Wii U have enough storage to accomodate Zelda, and around here at least physical copies are/were sold out most everywhere.

When we consider that Zelda sold 3.84 million in March according to Nintendo, yet VGC has it at about 2.6 million as of March 25th, either it's considerably undertracked, or a significant chunk of its sales are digital, or both.

though just to point out that 3.84 number includes Wii U so I'm sure some of those units are on store shelves (not sold through) and also that number is shipped from nintendo, so likely there could be a couple hundred thousand en route to stores as part of an end of march shipment. VGC physical copies sold by end of March looks like it'll be under 2.9 million, figure maybe a couple hundred thousand en route and say a hundred thousand on shelves brings it to ~3.2 million, so yeah some ~600k combination of VGC undertracking and digital sales, but I doubt digital sales are close to half a million since Zelda is not at the top of the list for Switch digital sales.

Anyway, the small internal storage of the Switch definitely discourages digital download of large games. I personally wouldn't want to pay more than say $50 for an SD card that would be large enough for me to basically never worry about how many digital Switch games I would buy (assuming that I'm not buying tons of games and some of them are physical), so at least 256gb.

I was including Wii U, that version seems to be hard to come by in stores also, at least in my neck of the woods, and pretty much every serious Wii U owner has an external hard drive so storage space wouldn't be an issue.

I can't remember, has Nintendo ever talked about what percentage of their major game sales are digital?