Mr Puggsly said:
Good job taking a post out of context. I was referring to the size of a game on PS4/X1 isn't finite. Hence, if they need to move a game to another platform that has less storage space they can tweak things to use less storage. Whether they use compression, lower quality assets, etc. We've seen this many times in the past. |
You are still not getting what "finite" means. It's not the same as "final" or "fixed".









