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zorg1000 said:
Zod95 said:

If those 50M are lifetime sales, and assuming 50% are from home console buyers and the other 50% are from the handheld clientele, you're basically seeing the successor of 3DS with only 25M in sales. Somehow and to some extent you do believe in my theory, unless you expect the handheld market to shrink to a third this next generation (after being shrunk to a third from the previous one).

Of course you're not expecting the NS to have the exact same number of games as the Wii, but can we say you're expecting for it to have more or less the same amount (for example, < 20% different)?

i didnt say 50 million, i said well over 50 million, as in 50 million being the absolute minimum.

I have no specific prediction for number of games, Wii had over 1200 retail games, Wii U has roughly 200. I think Switch will be closer to Wii than Wii U.

The GameCube actually has the highest software attach rate for any Nintendo system, even above Wii, lol. 

So that shows you can have a very high attach rate even with a traditional Nintendo system. I think N64 would've been similar too but there just was a cap on how many games could be made for it because cartridges were so expensive then it locked out many developers, so less titles = lower attach rate. GameCube had something like 3x more software titles. 

If Switch can have a GameCube like attach rate, but sell a bit more than the 3DS (lets say 70 million LTD) ... Nintendo is going to make a shit ton of money from this thing.