curl-6 said:
FXAA is not the only cost-effective method of anti-aliasing these days. Plenty of games employ post-process or temporal AA techniques that allow for clean image quality while still maintaining stable framerates. Heck, let's even go back to Nintendo's own Wii U games and look at the improvement even simple AA can offer to image quality:
Both games are 720p, yet 3D World has significantly cleaner image quality, and still runs at a locked 60fps. |
That's great. Now tell me why Nintendo didn't use AA for Mario Kart 8. Like Pemalite said, I don't wanna hear excuses.
| Pemalite said: |
Edited.
Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3









