By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Peh said:

Well, that's great then. Because it's a standard for Nintendo console to not have screen tearing, at all. Something like Sony and Microsoft still fail to accomplish nowadays as a standard for video games.

I take no AA:

http://www.nvidia.de/docs/IO/132426/txaa-updated.png

over screen tearing:

http://media.gamersnexus.net/images/media/2015/gpu/screen-tearing-blacklist.jpg

every day.

I hate screen tearing too, with a passion in fact, and I'm glad Nintendo does not tolerate it, but that doesn't change the fact that by foregoing any kind of AA Nintendo is, in this regard, falling behind a standard set by consoles that came out in 2005/2006.

They probably have their reasons. And I certainly don't make a big deal out of it, if there is no AA in some of their games. It just doesn't bother me as much. As I stated above. If the use of AA tends to make the image appear to be blurry, then don't use it. I want a sharp, fluid image on my TV.



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3