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Peh said:
curl-6 said:

It's been standard for video games to have anti-aliasing for over a decade now, not having it is a notable graphical shortfall.

Well, that's great then. Because it's a standard for Nintendo console to not have screen tearing, at all. Something like Sony and Microsoft still fail to accomplish nowadays as a standard for video games.

I take no AA:

http://www.nvidia.de/docs/IO/132426/txaa-updated.png

over screen tearing:

http://media.gamersnexus.net/images/media/2015/gpu/screen-tearing-blacklist.jpg

every day.

I hate screen tearing too, with a passion in fact, and I'm glad Nintendo does not tolerate it, but that doesn't change the fact that by foregoing any kind of AA Nintendo is, in this regard, falling behind a standard set by consoles that came out in 2005/2006.