zorg1000 said:
yep, 3DS & Wii U both had terrible post launch droughts while Switch has a steady flow when it comes to 1st party games.
3DS March-Nintendogs+Cats, Steel Diver, Pilotwings Resort June-Ocarina of Time 3D September-Star Fox 64 3D October-Pokemon Rumble Blast November-Super Mario 3D Land December-Mario Kart 7
Wii U November-New Super Mario Bros U, Nintendo Land June-Game & Wario August-Pikmin 3 September-Wind Waker HD October-Wii Party U November-Super Mario 3D World
Switch March-Breath of the Wild, 1 2 Switch April-Mario Kart 8 Deluxe June-ARMS July-Splatoon 2 Autumn-Fire Emblem Warriors (likely Sept) Holiday-Super Mario Odyssey (likely Nov) 2017-Xenoblade Chronicles 2
I could very well see Xenoblade getting delayed but Nintendo likely has at least 1 surprise for this holiday to announce at E3 (Smash Bros Deluxe?) so they cancel each other out. The overall quantity is pretty much the same between the 3 but Switch has far better pacing and arguably bigger titles. |
Not to mention all the little downloadable games they are peppering the console with over the next few months. The real question is, can Nintendo keep this pace up for 4-5 years? Or will they run out of steam in 3 years like they did with the Wii?
6 Month long game droughts are just unacceptable. Hopefully the merger between handheld, and console branches has erased that issue.







