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Peh said:
Conina said:

Any trained eye can also clearly see aliasing doesn't look natural either. It is a distortion/artifact of the intended shapes.

Anti-Aliasing and higher resolutions are trying to fix that distortion/artifact... with more or less success depending on the chosen AA method, additional processing power, game engine and art style.

Is it? Because aliasing is the result of raw image output being transferred to pixels. Anti-aliasing at it's core is a way of mixing two neighbouring pixels onto a mix of both. It's way more complicated than that obviously, because there are a lot of different methods of how to process the image. Simple mixing would make the picture appear to be blurry.  

The human eye does not see in square pixels, so aliasing is by its very nature an unnatural, artificial distortion. A properly anti-aliased image is more natural and pleasing to the eye as the jagged artefacting has been suppressed.