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Soundwave said:
curl-6 said:

The vision of game developers will always outstrip what even the most powerful hardware can accomplish.

If there's one thing Nintendo have proven over the past decade is that they can make great games in spite of low power hardware.

Nintendo's also proven pretty much every gen that given more hardware power, they produce better games because of it. 

Zelda is a massively better franchise because of higher end processing power that goes well beyond what a 3DS or Wii could do. It's not just prettier pictures either, the feeling of BotW is not possible with lesser hardware because you lose the feeling that the world is alive to that degree. Just because they can make a fun game on lesser hardware doesn't mean that it's not limiting what they can do. 

Splatoon designers said straight up they wouldn't able to make Splatoon work on the 3DS because the paint physics they want to do simply aren't possible on a processor that weak. Who knows if the next Ninendo idea like that only works on certain hardware. 

Why should we want a scenario in which Nintendo designers have a limited vision? I want the next Zelda to blow the shit out of Breath of the Wild and not kinda settle for just running around at abou the same level because that's about the top of what the hardware can accomplish. I don't really understand why this POV is even cheer-leaded, it doesn't give you better games. 

I actually disagree regarding a linear relationship between power and quality; I thought Nintendo's output was better on Wii than Wii U, and better on SNES/N64 than Gamecube.

That said, I do think it's likely we'll get an updated Switch in a few years along the lines of the New 3DS or PS4 Pro.