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Soundwave said:

Zelda was downgraded from the original version too. I don't think Switch or Wii U are capable of actually running this without large frame rate choking:

 

There's a lot of detail going on there that would cause both of those systems to choke. So EAD's vision already eclipses what is possible with a Tegra X1. 

The vision of game developers will always outstrip what even the most powerful hardware can accomplish.

If there's one thing Nintendo have proven over the past decade is that they can make great games in spite of low power hardware.