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bonzobanana said:
On the wii u they cut down the number of cars in online races because it didn't have the cpu power on need for speed most wanted compared to ps3 and 360. Online gaming is surprisingly cpu intensive. 

We don't know that CPU processing was the reason for that; it could just as likely have been so that it was easier to get a full house on the vastly smaller userbase.

 

Miyamotoo said:
Even Zelda BotW that's actually buy far most demanding Wii U games is 900p.
Splatoon 2 is 2.5 months away from release, I think resolution at launch will be higher.

To be fair, we've also had Snake Pass running at 675p docked, so it's not like it's unprecedented to have a lower resolution than 900p, though I do agree that Splatoon 2 does look pretty much the same as the first game which ran at 720p on Wii U, so you'd think Switch would be able to hand in 900p at least, particularly when FAST RMX and Mario Kart 8 are 1080p/60fps.

It will be interesting to see what the resolution is for games like Mario Odyssey.