By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Cloudman said:
I think 1,2 Switch fills in that role. The problem is that it's too expensive. It should be priced lower, or should have been bundled with the Switch from the start.

Bundling 1,2 Switch is probably the worst thing they could've done, it would've given the system the impression of being a silly novelty to consumers. 

Nintendo's policy on console games is clear too -- $40 minimum or bust. If you can't sell at that price, then you're not getting a retail release. 

If there is this wild, huge demand for arm flaling mini-game-a-thons ... 1,2 Switch should be selling 2,3,4,5 million copies. Without much fuss. Wii Play did it. Wii Fit did it. Hell even second/third tier mini-game stuff like Mario & Sonic did it too. 

What we see in all those IP is a monumental collapse in sales of later entries of those franchises. Case in point:

Wii Fit - 18.22 million (at $100)

Wii Fit U - 0.85 million 

Wii Party - 8.39 million

Wii Party U - 1.79 million and this is largely inflated by Wii Party U being force bundled in Japan.

You will see similar collapses for things like Brain Training (if you want to blame the Wii U solely, the 3DS has sold 65 million). The audience for these games simply doesn't want to pay for games period anymore (witness Mario Run struggling on iOS/Android for even $10, and that's a pretty full featured Mario game for $10 that couldn't be any easier to pick up and play).