Johnw1104 said:
Oh I certainly don't think they should ever use the "wii" name again lol, but there's definitely still a market for fun motion control games. The main issue is that they shouldn't be the norm, nor should they be shoehorned into games like they were with the Wii/Wii U. I actually love a lot of old NES sports titles, and totally adored one series of games that had a certain look and feel that was just so hilarious and funny that I knew must somehow be connected to River City Ransom as a kid... these ones specifically: For the most part since looking back I've found that the majority of truly fun and memorable sports titles weren't actually developed by Nintendo, though. I'd say the best arcade sport experience I've had from them recently was Punch-Out!!! for the Wii, which is another example of when and where motion controls can work wonderfully. Also, the characters have that perfect balance of not being Mii's/Nintendo Characters but also being exaggerated and slightly cartoonish. That's probably my favorite style for their games. Still, I disagree with your reasoning for why they're not selling well... they weren't selling well because they were exclusive to a failed platform that only the more hardcore of Nintendo fans owned, and the primary market was gone. The Switch is a superior console in just about every way, and I can easily see these games selling again should the Switch actually prove to be a hit. Most people I speak to have very fond memories of those games, they just aren't huge selling points on their own. That can be said for most games outside of Zelda and Mario, though. |
Is there really a big market for "motion" games? Which one was the last one to be a big hit? Anything in the last 5 years?
I'm with you otherwise.
IMO keep all that Wii/Touch Generations stuff away from the Switch for a while. Let the system establish it's own identity, it doesn't need to be overly associated with old fads.








