bigtakilla said:
Lol, disagree with what? That there are frame dips in BoTW? That those frame dips are a direct result of not being able to handle the effects that place the game over XCX visually? |
The main areas where it tops XCX, like realtime rather than baked water reflections and volumetric rather than screen-space lighting, don't seem to cause much of an issue. It's more the background streaming and alpha-heavy scenes that seem to cause an issue.