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pokoko said:
SegataSanshiro said:

No real barriers to stop you. You can climb about anything you see and adds a big vertical aspect to the game. You can go straight to the final boss within the first 20 min of the game if you really want to. You really can go anywhere you see with little limitations. It's also a game because of the physics engine. If  you think it you can probably do it. Not a game mechanic the game tells you. Just because of the physics engine the game is only as limited as the players imagination. Many games say open world but Zelda is one of the very few in existence where you truly are free to do whatever you want.

So if I want to go east, I can just keep going forever?  Is it procedurally generated or something?

It's handcrafted. Just so large and so much to find along the way and do.  Like it has these rafts at certain bodies of water. You can use a leaf to slowly make it move or get creative something I figured out use the magnet and a peiece of metal against the sail at once and bam I have a motorboat. or if you killed a bunch of enemies and got their guts you can make an airship and not from crafting just experimenting. Not a mechanic just something you can make happen thanks to the physics. When it comes to hunting for meat you expect it to be like most games. Shoot it then skin it. Zeld ayou can do that but someone figured out light a stick on fire and just hit one and you automatically get a cooked steak. In the shrines which are mini dungeons you are provided with something like say a ball to put in a place for something to happen like any Zelda puzzle. Well someone just said screw that dumped all their metal weapons on te ground and created and electirc feild where the balls should have gone and basically hotwired the dungeon.