I think ARMS is the next step that motion controlled games required. It's not just taking old ideas and updating them with more precise input. Making a more precise Wii Sports didn't improve the original concept. Designing a game from the ground up with precision controls and utilizing the feedback of HD rumble, they have made a game that is a fairly large leap up in complexity, while maintaining the simplistic and intuitive ease that was Wii Sports. The problem with the Wii Motion+ was they just made less intuitive Wii Sports titles, and even Skyward Sword seemed to have a lot of issue, it wasn't the right sort of direction for that game.
ARMS is definitely a good pitch on how to take motion control games to the next level. I also have found the response to be surprisingly positive, and I think it will be big. I know I'm buying it.
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