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bigtakilla said:
curl-6 said:

I dunno about that; on a purely technical level I'd have to give the nod to Fast Racing Neo for pulling off a lot of PS4/Xbone tier effects while hitting 60fps.

Isn't the entire foliage 2D that stretches while racing..... I mean the textures are on point (for the cars), the rest is eh.... I wouldn't say it even touches XCX.

FRN is doing Physically Based Rendering, that's a PS4 calibre technique. XCX uses more PS3/360 calibre rendering techniques, just with more stuff running at once than those systems.