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The question is; what is the killer app?

I remember being quite concerned for Wii U after Nintendo showed NintendoLand on E3; after I played NintendoLand, that concern turned into being certain that the Wii U was not going to be a big success. It was just too convoluted, not at all pick up and play like Wii Sports. Throughout the Wii U's lifecycle it continued to baffle me why Nintendo came up with the dual screen concept on the hardware side, since they never came with any compelling software for it.

Over to the Switch: BoTW is the best game I have ever played, but it appeals to a relatively small audience compared to many other franchises. Of course it's a system seller, but Zelda is a 5-10 million seller franchise.

1-2 Switch is more Wii Sports-like than NintendoLand, but it's still nowhere close. You could see someone play Wii Sports tennis for 5 seconds and get it, it was instantely intuitive just like other mass market hits/fads (Guitar Hero for example).

Also; how does this system work for kids? I dont let my 5 year old near the Switch i handheld mode, the thing is too damn fragile. Older kids, sure, but I don't see this under the Christmas tree of the traditional gameboy/ds crowd.

The Switch is a great system, but so far I see it appealing to too few people to be a Wii level success. The marketing from Nintendo is also clearly aimed at adults 20-40.