| EricHiggin said: Read the sentence in bold I wrote in my earlier post above. Either you didn't read through my post or missed that line based on your response. Yes, a larger user base can lead to higher overall sales. I never said that wasn't possible or won't happen, just that taking into account the entire NiN user base right now, they may have to sell around 75 million units to actually "start" bringing in new users. Obviously the entire NiN handheld user base won't transfer over, unless NiN decides to make Switch the only available hardware or makes a dedicated Switch handheld. Yes, having 75 million users only on Switch hardware and software will make NiN more money overall, but is that success? If they simply bring all of the NiN users into one community, without growing that user base very much, can that be considered successful? If it is, then why isn't NiN being considered an overall success right now? The user base is more likely to grow with that type of position, correct, but how many new users will be drawn in is questionable given the many factors and options in play. The poor sales of Wii U are not solely because of the fact that NiN had a few platforms with different hardware and software. There was much more to it than just that. The XB1 was also an "all in One" device, but it had its problems at launch, just like every system does, and look how things turned out for XB. I'm not saying XB1 is a total failure, but it could have been so much more. However, they have been working hard to try and turn things around and have been gaining lost ground. Launch is an indicator, but only a small piece of the overall pie. |
You tell us. When is the Switch starting to be successful?







