Shadow1980 said:
I wasn't necessarily thinking the Switch will post Wii numbers. However, it could still be getting good numbers despite the stock issues. If it can hold a baseline of 200-250k per month through October, that ought to be a good start. And speaking of the N64, it didn't have a whole lot its first few months. It had Super Mario 64 and Pilotwings 64 and nothing else on day one, and it got Killer Instinct Gold, Shadows of the Empire, and Wave Race 64 later in the year. The first half of 1997 had Mario Kart 64, Turok, Doom 64, and Blast Corp. Yet despite the relative paucity of major titles early in its life, the N64 was at the time the fastest-selling system ever in the U.S. The Switch doesn't have a whole lot of gee-whiz-must-have titles in its first 10 months, either—there's MK8Dx next month, Splatoon 2 in the summer, and Mario Odyssey in the fall, plus whatever big surprises they're saving to announce at E3—but if they can keep up with the marketing and keep a decent stock, the Switch could retain good momentum. |
Super Mario 64, Pilotwings 64, Wave Race 64, Star Wars: SOTE, Killer Instinct, Mario Kart 64, Turok, and Blast Corps in a console's first six months is actually quite impressive.
N64 would've crushed 65-70 mill IMO if Nintendo not been stupid and allowed at least the option for CD games as well as cartridge (Saturn did this).







