| Soundwave said: There's nothing wrong with just selling to gamers. Gamers can see the appeal of the Switch, even hardcore players (maybe even more specifically -- especially hardcore players). The versatilty of the machine and being able to play epic core experiences anywhere is enough to set the system apart. If casuals don't want it because they want to play Clash of Clans and need to use Facebook or whatever .... meh. Fuck 'em. Nintendo has bent over backwards for that audience several times and they are flakey, flakey, flakey. There's plenty of serious gamers who could be enticed to buy a Switch if Nintendo handleds it correctly. For apps it should be easy though to port apps since the Nvidia Shield (same processor) has many of them. I'd be fine with a web browser, Netflix/Hulu, Facebook, Twitter, and a Video Player. |
But that's what I'm saying; I think gamers will be the biggest audience for it, and not the mass market. That's more or less the point in my post and about their whole mobile strategy. I kind of like the cartridge bit, for instance, it's a nice retro homage that old nerds like, but it's certainly not a winning feature for a market that hardly even know physical media exists. But for the Switch to approach the gilded 100 million mark and beyond, they need the mass market, which they will most likely not manage to sway.







