mZuzek said:
I don't *really really* want it to be. I'm describing in-game situations that arise due to the game's mechanics, and that were meant to be experienced this way when the game was designed. There is enough evidence that simply making weapons more durable would break the gameplay flow and make the whole combat in the game completely pointless - if the whole game had been designed with infinitely durable weapons in mind, then it might have been fun with that system. However, the way the game is designed as is, having destructible weapons is far better than not. If all I'm saying is merely an opinion, albeit one that I clearly gave considerable thought upon, then I ask you to tell me your opinion given enough thought as well. If the game had unbreakable weapons (and that was the only change to it), how fun do you think combat would be? |
You do "really really" want it to be. Every time you use "want" or "useless" or "disappointed" or "crappy" you're describing your own personal desires and feelings as it applies to BotW. As for how fun I think the game would be without any type of durability mechanic, I'm not sure why you want to discuss my subjective opinion (which is actually what fun is) on something that you feel is objective.







