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QuestForTires said:
JRPGfan said:

a GB game and 2 SNES games? for 45$ US?

Your phone can play these games, your tablet, your laptop/desktop ect.

Most people probably already have played these.

These are 22-26 years old games, its crazy their not sold for like 1-2$ each on virtual console.

That said Seiken Densetsu 2,3 are still decent games today.

But you can get them off a rom site for free, and play them on any device.

That 45$ price tag nintendo put on these is kinda nuts.

So, Sony PlayStation Store pricing, nobody bats an eyelash:

PSOne:  $5.99
PS2:  $9.99-$14.99 (GTA Trilogy is $34.99, which is $11.66 per game)

But, Nintendo Virtual Console games (which this isn't, it's a physical + digital release from SquareEnix) MUST start at $1, or everyone loses their minds.  Why, because Nintendo has been around longer and has a library that predates the PlayStation brand?  I'm pretty sure if there was a PlayStation console in the SNES/Genesis era, Sony wouldn't be selling games from it in their online store for .99 cents a piece.  And, to reiterate, Nintendo didn't dictate to SquareEnix that Square has to price their collection at $45.  Yet, I haven't seen 1 comment saying Square is asking a bit much (again, despite the fact that they are also commiting a physical release to this collection), only that NINTENDO is crazy for choosing this pricepoint (which again, they didn't.  Square did).

People do complain quite often about pricing of PS2 games. $15 is widely criticized. Even then, those PS2 classics at least have things like trophy support.

The reason why Nintendo is criticized for pricing on virtual console is that they're always more expensive than their competition (not to mention you have to purchase them multiple times per console space). N64 games should be $7, not $10. SNES games should be $5, not $8. NES games should be $2-3. The extra push behind it is that the files you download on VC are just straight ROMs. There's no extra work done to them, just publisher ensuring they have the license.



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