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SpokenTruth said:
maxleresistant said:

"WiiU was not doubled after launch"

That wasn't my point, my point was that producing more doesn't equal selling more. For all we know those 8 millions could very well be plenty enough.

It's a bet, like they bet the WiiU would sold 10 millions in a year.

Correct but upping production after the intial launch is not a thing any console maker takes lightly.  That's a huge waste or money and resources. 

ICStats said:

 

At this point that's just a projection.  Nintendo repeatedly over projected Wii U sales.

It's not just a projection increase, it's a production increase.  While they over projected Wii U, they never increased production. 

 

Here is my theory. They realized that the current model has a lot of technical problems, and that they need to make a more refined, cheaper to produce new model for 2018.

In the meantime they are ramping up the production of the current model to reduce the cost of manufacturing (more volume equal reduced cost), and to have plenty of it,  until the new model is ready to enter production. Basically the production of the current model will stop at 16 millions.

We 'll see if my thoery pan out.