Pyro as Bill said:
Now give the guns ammo that runs out encouraging you to find more. Now give the magic staff manna that runs out encouraging you to find more.
Looks like we're getting somewhere. |
Now imagine a system where the guns don't reload so you have to find new guns instead . Imagine a system where your mana pool is localised to a specific weapon and can't be recharged so you have to find new weapons instead. Then you would be drawing an reasonable parallel to Breath of the Wild.
The fact that you're comparing one-time use items in Mario Kart as a reasonable parallel to swords, bows, and shields breaking after a handful of hits shows that you're more interested in defending Nintendo than you are at having a reasonable, respectful discussion. It doesn't make any sense.







