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Peh said:
potato_hamster said:

Well go ahead and pick up the master sword right from the get-go then.

And the next thing you want is that every shrine is already located on your map and points you in that direction.
You know, that for certain equipment in the game you also have to do some work if you want to have that. Because most of the stuff can be found by exploring the game, doesn't mean they will give it for free to you. You also have to pay for armor if you didn't knew.

My point was that they already put up "barriers" and  other"levels requirements" for some weapons, so there's no reason to say the game wouldn't work if it had barriers" and  other"levels requirements" for all weapons. The game itself demonstrates a system where a weapon isn't lost due to durability, and it works just fine.

And yes, I know that you have to pay for armor. I'm about 10 hours into the the game. Curious question though. How come armor doesn't have durability and is permanently destroyed like shields are? What is it about Hyrule that blacksmiths can make armor that can withstand thousands of blows, but only make shields that can handle  a few dozen? How come link doesn't have to find new armor everywhere he goes just like he does weapons? How come no one is complaining that armor doesn't degrade like weapons do if it's such a great mechanic?