Peh said:
And the next thing you want is that every shrine is already located on your map and points you in that direction. |
My point was that they already put up "barriers" and other"levels requirements" for some weapons, so there's no reason to say the game wouldn't work if it had barriers" and other"levels requirements" for all weapons. The game itself demonstrates a system where a weapon isn't lost due to durability, and it works just fine.
And yes, I know that you have to pay for armor. I'm about 10 hours into the the game. Curious question though. How come armor doesn't have durability and is permanently destroyed like shields are? What is it about Hyrule that blacksmiths can make armor that can withstand thousands of blows, but only make shields that can handle a few dozen? How come link doesn't have to find new armor everywhere he goes just like he does weapons? How come no one is complaining that armor doesn't degrade like weapons do if it's such a great mechanic?







